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Added UseBattleItemEvent so you can make item usage do nothing during battles. Mount Boost: Temporarily increases the Pokémon's riding speed. 8.0.1 - Fixed Silicobra's and Sandaconda's spawning files. When will the Apricorns stop doing this to me. Rotom can now change into his many forms. Fixed the displayed level of Pokémon often not being the true level. Added Generation 7 forms: Lycanroc Midday, Lycanroc Midnight, Lycanroc Dusk, Oricorio Pom Pom, Oricorio Baile, Oricorio P'au, Oricorio Sensu, Minior Core, Minior Meteor, Necrozma Dusk Mane, Necrozma Dawn Wings. Bide will now longer faint a Pokémon that isn't in battle. Fixed some Berries not being effected by Gluttony. Now it's deep underground in medium-temperature hill biomes. It's all Gabe's fault. Fixed the "pixelmon:honey" error during start up. Fixed Z-Type moves not switching between physical or special properly. Ore Sense: Uses magnetism to illuminate nearby ores for a short time. Necrozma's fused forms can now also use their special Z-Moves. Fixed some NPC files not being exported correctly causing spam on startup with fresh files. Quest icons are now much higher resolution. We're watching! Fixed Memory items being able to be knocked off of Silvally. If Kyogre uses it, it's a thunderstorm! Added /checkspawns [specific] [pokemon...] - Gets a percentage based list of Better Spawner spawns for an area or position. 2 lines of code to fix. Fixed the missing Beast Ball sprite in the Pokémon overlay on the left. Who even does that? Added every Pokémon. Changed the spawn rarities of some Ultra Beasts. Fixed the Mega Evolution button showing up in battle even if you didn't have the correct Mega Stone on the Pokémon. Mountains (originally called extreme hills) is a biome where abrupt and drastic changes in elevation are common across the landscape. Bit of a guess. Encountering a Pokémon in battle now causes it to register as seen in the player's Pokédex. Added 9 new berries to the forageable items list. Woo! The "to" field in Evolutions now supports all PokemonSpec stuff. Fixed /redeem not showing whether you have the boosted necklace. It now uses the appropriate language. Removed a bunch of the unused 'rarity' stuff in the NPC JSONs since that confuses absolutely everyone. I know that's confusing. Added the Robe Alter. Woops x2. Probably not a great idea to change these but y'know, do whatever. Fixed enchanted items displaying wrong on the notice overlay. Allow SpawnInfo to be tagged with an 'interval' to limit their spawning over a period of time. Fixed TMs being able to teach moves that are only through level-up, tutors, or breeding. You can now search a PC for specific Pokémon, levels, abilities, etc. Thanks Sponge. Recommended Forge is 1.12.2 - 14.23.5.2768, Recommended Forge is 1.12.2 - 14.23.4.2705, Recommended Forge is 1.12.2 - 14.23.3.2655, Recommended Forge is 1.12.2 - 14.23.0.2486, Recommended Forge is 1.12.2 - 14.23.1.2555. What serious bugs? Snowy Rainforest: Exactly like the Temperate Rainforest, but with snow and a much colder biome color. Shroomish, Breloom, Paras, and Parasect all drop Nether Wart again because someone at some point removed all Nether Wart drops. Fixed the Shell Bell being able to resurrect a Pokémon from 0 health after using moves like Self-Destruct/Explosion. Fixed Necrozma not being able to open wormholes. 8.0.1 - Pokemon now follow the player if they are holding a mint. Made a workaround to restore BungeeCord support. Added the Scorhood cosmetic! Fixed various crashes caused by Timespace Altar interactions on servers. With this, you can now dye and shear Mareep once again! Use all the Plates on the chalice to get the Azure Flute, then use the Azure flute near the Timespace Altar. Improved Biomes O' Plenty support along with some missing biomes. Repeated use stacks. Added Crystal Onix, Steelix and Mega Steelix. Fixed Wobbuffet's, Torkoal's, Porygon-z's, and Burmy's cry sound files not loading due to typos. Fixed ability names with "armour" in them not accepting the U.S. spelling in commands and GUIs. Added evolution moves; moves that are taught on certain evolutions. Celebi can be found here if you know the way! Thanks Sponge™. Ground Birds: Grounds nearby flying Pokémon so they're easier to engage in battle. Fixed some advancements displaying incorrectly. Fixed Mind Blown dealing incorrect recoil damage. Fixed Cherish Ball blocks being usable for dupes in Sponge servers. No, really. Level it up at Dusk now at lvl 25+. Join Planet Minecraft! Added Headbutt & Sweet Scent external moves. Fixed Pokédex asset sizing and positioning to make it look as intended. Browse all Pokemon that spawn in the Mountainous Forests biome - Pixelmon Minecraft mod. You can no longer fish with a fainted team. Pokemon#getNature now returns the active nature, e.g. Rotom changes back to normal form if thrown at an item that's the same as its current form. Legendary Pokémon are Pokémon with very low rarities and very high base stat totals. Removed the OST because we respect the composer's wishes. Fixed eggs hatching at a normal speed and then suddenly going super fast. Download the latest Pixelmon Reforged Mod 8.1.2 for Minecraft 1.12.2. Only found using the External Move Sweet Scent. Fixed shifting around moves in your party GUI on a server causing a huge error and player kicking because Sponge won't tolerate our crap anymore. Reworked the sounds so that it no longer tricks you into thinking you're getting experience, and the volume is now consistent. Maybe not the last two. Added new functionality to the Old Rod! Fixed going down many elevator blocks being so fast your brain hurts. Added Z-Crystals and Z-Moves. Added smooth models for Meowth and Persian. Can you really trust developers, though? These will automagically work with /pokegive and spawnsets and trade JSONs and evolutions and everywhere else. Fixed the /struc command not actually tab completing the structure names. Tried to cut back on how many times we use the word 'lang.' Bird Shrines now give a warning when attempting to activate with a fainted party. Fixed Normal Raichu accidentally giving Alolan Raichu's Z-Crystal as a drop. Fixed the special textured starter (and Magikarp) skins. Fixed a few problems with PCs and parties on servers. Mountain forests make up a third of all natural forest cover worldwide. I'm being told by the old guy that this has been requested for 6 years. Added animations for Bergmite, Avalugg, Vanilluxe, Doublade, Honedge, Aegislash. Mountain forest zoning should identify areas that are especially important for certain forest functions, such as protection from hazards, nature conservation, water management, forest pastures and wood production. Combee line, Pineco line, Carbink, Nosepass and Dunsparce are now exclusive to these moves. Added a Mega Evolve external move so you can admire them without having to be in battle. Fixed BattleEndEvent giving incorrect results if the full heal battle rule was enabled. Redesigned Pixelmon fishing entirely. Pretty much a one in a million chance. Causing them to be saved on every save interval afterwards. I'm told that took many hours but nobody cares. It was technically the right height already but a T-Rex should be bigger, soo. Fixed multiple spelling errors in the spawning files. ?????? Also fixed the ruby items not being named properly. I wasn't told what this bug was but I'm sure it was huge! Fixed Unburden keeping the double speed boost after switching out and in. Changed how Pokémon photos work so they stop turning purple on updates where we add new forms. Switch up Move Tutors to accept direct item input, rather than requiring tab completion. Updated the BossDrops and PokeDrops JSONs. Added new, higher-resolution sprites for all Pokémon. Fixed the Pokégift event block reversing the giveLegendsOrNa config setting. )- Updated ru_RU (Russian) translation- Added ru_RU (Russian) translation files for vilagers. Bamboo Fossils, Plains generate groves of forest, forest hills or flower forest. Fixed wild Pokémon spawning completely ignoring the maxLevel config option. Fixed item display names not being used properly in the item drop GUI. Fixed the faulty Red Chain recipe. Fixed yet more Apricorn Tree tile entity errors caused by corruption. Fixed Ho-oh's and Yveltal's models touching the ground when flying. Available to anyone with a linked Pixelmon forum account. Gender identity problems strike again. Added transformation effects for Hoopa and Shaymin too since we were in the neighbourhood and we saw the lights on. "spawnStructures": If disabled, shrines (and. Fixed Unown needing night time to spawn despite spawning in caves. Fixed Generation 6 Pokémon for the most part lacking spawn locations (Better Spawner). Fixed Solar Beam during intense sunlight saying it's charging and then smashing the target immediately after. Added '/spawning diagnose' to help track down what is happening when spawning stops spawning. Fixed gyms not generating when running SpongeForge. Same issue as the Greninja thing really but he gets his own entry. Right click a wild Pokémon and it will expose their attributes. Added new, smooth models for Clefairy, Clefable, Gastly , Haunter, Yanma, Yanmega, Electivire, Gligar, Gliscor, Venipede, Whirlipede, Scolipede, Bisharp, and Pawniard. Fixed Aurora Veil and Reflect reducing the damage done by Brick Break and Psychic Fangs. - Will require an appraised Good Rod, Curry (Base, Spicy, Dry, Sweet, Bitter, and Sour) (All below have these same variations). Fixed any error in the Better Spawner causing it to stop spawning until someone uses /spawning beta. Fixed Araquanid, Avalugg, Axew, Barbaracle, Basculin, Beartic, Alomomola, Qwilfish, Corsola, Masquerain, Delcatty and Chimecho having the wrong base stats or moves. Fixed Pixelmon. Fixed issues when loading Pokémon that have moves that are currently only in inferior mods. ApplyBonusStatsEvent.Pre and ApplyBonusStatsEvent.Post can be used to manipulate BonusStats on the fly. BreedEvent.AddPokemon's result can be used to bypass the new maxCumulativePokemonInRanch config setting. Spawning changes are too hefty to be listed here, so instead you can view them on the wiki! Why though. The Acro bike is not as fast as the Mach bike, but no need to be careful driving off cliffs! Also fixed very rare player crashes caused by destroying Orbs. It really should've done this from the beginning if you ask me. … Made the following berries plantable (finally): Oran, Pecha, Chesto, Rawst, Persim, Lum, Sitrus, Aspear, Leppa, Figy, Mago, Wiki, Aguav, Roseli, Chilan, Iapapa. It's a strange world. I can't believe I still have this job. Chatting NPCs will no longer ghost lines onto other NPCs. Added support for Emissive textures. You can now toggle off a giveaway pokémon texture by using /redeem . Would've liked to have fixed its appearance too, but nah, still ugly. Fixed deleting a move and various other things causing more async stuff that Sponge hates. Added all remaining megas: Mega Aggron, Mega Camerupt, Mega Diancie, Mega Heracross, Mega Houndoom, Mega Sableye, Mega Scizor, and Mega Steelix. Added new models for Farfetch'd, Poliwag, Poliwhirl, and Poliwrath. Fixed some TMs that had incorrect move names. Legendaries that are spawned as bosses are now always red bosses. Fixed a visual bug where PP restoring items did not update the remaining PP in battle. Fixed Fomantis's evolution to Lurantis not being given the move Petal Blizzard. Added a cancel-able event for use with the Ilex Shrine. Still uses the old spawning method until we rewrite boss spawning. Added native Biomes O' Plenty spawning support! Fixed Pokémon coming out at the end of a battle due to Exp. Fixed PokéDollars not updating properly in singleplayer or in not-Sponge servers. Rain Dance: In LAN and singleplayer, this changes the weather to rain. Fixed bypassing the isAlreadyInBattle check, prevents a dupe. Fixed Knock Off being capable of removing form-change items from their relevant Pokémon and wild Pokémon being able to knock off player Pokémon held items. Fixed Pixelmon Spawner blocks spawning on the corner of blocks, where Pokémon may suffocate. Fixed attempting to catch Wimpod causing kicking due to no catch rate. That's been bugged for years! Land Structure Map. Pokémon cries now apply to all forms and not just the base form. Fixed Battle-Bond Greninja not being able to change form outside of battle. Updated the French lang, in CA and FR. Fixed Chip Away, Sacred Sword and the Unaware ability not ignoring evasion stats. Added lost 25%, 50%, 75% and 100% Pokédex completion advancements because somehow they got eaten. Fixed friendship (happiness) not going up on level-up or when you have them out in the world. Updated all of the competitive tiers - now we can do Smogon a bit better. Removed the async option for the Better Spawner because Sponge doesn't let me get away with it anymore. Fixed an issue where the team selection screen would get stuck open, forcing you to restart your game. Fixed Belch, Brutal Swing, Draco Meteor, Dragon Claw, Dragon Pulse, Dragon Rush, Dragon Tail, Dual Chop, Infestation, Night Shade, Outrage, Power-Up Punch, Roar of Time, Seismic Toss, Spacial Rend, Steam Eruption, and Twister not being able to become Z-Moves. It does make sense. Reduced the amount of RAM models and animations use. You can now select your sash via /redeem if you have multiple. I've called management about it but no reply yet. Its brown fur is very thick to endure harsh cold and protect from snow and ice. Added a large and versatile spawning API. 8.0.1 - Fixed the jump skined pokemon spawning in the wild. Added all the 6.2 lang for ru_RU. Fixed and incompatibility with fonts, resource packs, and mods that affect tooltips. Fixed being able to run from trainer battles when the trainer is set to Engage. Now it's way easier to see what you can find in an area. Added MovesetEvent.LearntMoveEvent and MovesetEvent.ForgotMoveEvent. Fixed an quick timing exploit with capturing out of battle allowing you to capture a wild pokemon twice if you engaged it at the same time you threw a empty Pokéball at it. Added male/female variations for Combee. Nimril. Thanks Sponge™. Fixed the English Lake Trio ruby interaction messages not knowing the difference between its and it's. Copy pasting gone horribly wrong. Probably useless, I dunno. Fixed missing shiny mega sprites as well as form sprites for a whole bunch of Pokémon. It now runs after you pick a starter and has the correct text. Made Burmy spawn in various forest biomes instead of all biomes. Land only: Sawsbuck, Parasect, Luxray, Rampardos, Bastiodon, Mamoswine, Heatran, Zebstrika, Cobalion, Terrakion, Virizion, Gogoat, Absol, Keldeo, Crustle, Tyrantrum, Avalugg, Xerneas, Victreebel. Roll Random Map! Fixed the new items added in 7.0.0 being unable to be sold to shopkeepers. Fixed the majority of config options not appearing in the P config menu. Remodeled Magnemite, Magneton, Magnezone, Camerupt, Numel, Aggron, Lairon, Aron, Salamence, Shelgon, Bagon, Sableye, and Scizor. Corrosion now causes normal effectiveness against Steel-type Pokémon for non Poison-type moves. Made aggressive Pokémon more polite so they won't challenge you while you have a Pokémon evolving. I had a heart attack. Rare Candy can now be used on level 100 Pokemon to trigger evolution. (must be OT, level 50+, friendship 220+). Server: wget -O Pixelmon-1.12.2-8.1.2.jar https://dl.reforged.gg/33trlT6. Special textures have been converted to forms. Significantly improved the Better Spawner's performance on its thread. 1 Description 1.1 Vegetation 1.2 Mobs & NPCs 1.3 Survival 1.4 History 2 Gallery The terrain here consists of Cobblestone, Stone, Gravel, and Overgrown Stone. Fixed the Pokémon Editor exporting in non-English, breaking compatibility with Pokémon Showdown. Meltan is now obtained, and evolved, via smelting metal ingots. They can still be ridden even if landMounts is true. Added TileEntityRanchBlock.canBreed() (with some java doc to show it). Not again. Fixed Crafting Tables having a breeding environment value of 3. Fixed a possible tile entity error during world generation. Fixed trainer NPCs being able to mega evolve more then once per battle. Temperate Rainforest: Modeled after Vancouver, this luscious forest contains both normal and massive fir trees throughout the biome. No Karen, I don't want to talk about it. Fixed fishing not working when the hook is near the edge of water. Fixed an issue where the animate button on the statue editor would sometimes cause a animation desync. Legendaries spawned by the Better Spawner now take ages to despawn instead of sometimes immediately going poof. Nothing can block Sticky Web. Added Pokémon Spec support to Pixelmon Spawner blocks. Fixes Vivecraft issues. Fixed Mewtwo Y and Grotle straining their neck as they move. Fixed Tyrantrum being too small. Made single-arg PokemonSpec construction do the string separation itself so PokemonSpec("Ralts lvl:50") works like PokemonSpec("Ralts", "lvl:50"). Haha. Fixed Hawlucha focusing on her career and not laying eggs in Ranch blocks. Made legendary spawning much more aggressive so that it will keep trying different players until either it runs out or until a legendary spawns. Fixed Brutal Swing, Burn Up, Clanging Scales, Darkest Lariat, Dragon Hammer, Fire Lash, First Impression, Ice Hammer, Leafage, Liquidation, Lunge, Multi-Attack, Pollen Puff, Power Trip, Prismatic Laser, Psychic Fangs, Revelation Dance, Shadow Bone, Shell Trap, Smart Strike, Solar Blade, Sparkling Aria, Spectral Thief, Spirit Shackle, Stomping Tantrom, Strength Sap, Throat Chop, Toxic Thread, Trop Kick and Zing Zap having their power and accuracy swapped around. Fixed the starter screen sometimes popping up over and over again. Woops. Fixed missing sprites for Shiny Meltan and Melmetal. Fixed not being able to import Battle Bond Greninja. Added Stance Change for Aegislash's Shield and Blade forms. Sped up the performance of lots and lots of Apricorns. Changed the default Spectate key from L to Y so we're not conflicting with Minecraft advancements. Gym Leaders: electricleader1, fireleader2, flyingleader1, flyingleader2, iceleader1, iceleader2, waterleader1, waterleader2, psychicleader1. The peaks can get as high as the world's sky limit. Added egg support to the sprite NBT format. Optimised a lot of our assets. Added JSONs for moves. Fixed some issues with special Pokémon sprites showing as missing texture. Wolves, Pandas‌[BE only], Jungle Trees, Drowned, Contains a new block, the Timespace Altar. A Super Rod has a 1 / 1000 chance of being dropped by a Fisherman and it is also possible to fish up a Super Rod from a Good Rod.. Possible catches Items Fixed mega abilities reverting after switching out and back in. Fixed No Retreat applying No-Escape to the opponent, and not having targets defined. Elekid now looks normal. "allowLegendarySpawn": Whether Legendary Pokémon spawn naturally. Fixed Extreme Evoboost not working against Ghost type Pokémon. Added a special Bidoof, Sir Doofus III, as a rare form. Some legends have had a rethink about where they want to live. Fixed missing entries in the Magikarp Fishing Log. Fixed randomly generated trainers not having Pokémon! Fixed the Pokédex not being updated on login if you were coming from another server/world. Fixed an issue when selecting a target in double battles where the wrong move name would show with a z-move selected. Fixed a issue with the raise-to-cap battlerule not proportionately raising the Pokémon's health. Fixed Pokémon statues floating off into space in UltraSpace. Fixed the "renderWildLevels" config option not working in any useful way. Requires a Red Chain and a Timespace Orb (Adamant, Lustrous, or Griseous). In order to use the bird shrines, you have to first reset them with end crystals. Fixed an unfortunate error where planting a berry tree on the same block a chest occupied cleared the inventory. Fixed Pixelmon Spawner blocks not spawning bosses or aggressive Pokémon. It is now a tutor move. Removed the fire particle effects from Charizard since we pretty much have animated fire on him anyway. Added abilities: Battery, Beast Boost, Dazzling, Electric Surge, Fluffy, Full Metal Body, Galvanize, Grassy Surge, Liquid Voice, Long Reach, Merciless, Misty Surge, Neuroforce, Power of Alchemy, Prism Armor, Psychic Surge, Queenly Majesty, Receiver, RKS System, Shadow Shield, Shields Down, Slush Rush, Soul-Heart, Stakeout, Stamina, Steelworker, Surge Surfer, Tangling Hair, Triage, Water Bubble, Water Compaction. Biomes are regions of the terrain in a Minecraft world with varying geographical features, elevation, vegetation, mobs, temperature, and sky color. Fixed Battle Bond Greninja not being able to learn Water Shuriken. Items with the NBT key HasEffect now glow as if they were enchanted. Added "any" as a biome in the Better Spawner to select all biomes without making the set JSON super long. I don't see any bugs.". Fixed crash involved with searching within Ranch Blocks. Updated animations for Excadrill, Sableye and Araquanid. This reduces the jar size considerably. Added Valentine's Day Loved Form for Koffing and Weezing - Use a Love Ball to catch one to make it filled with love instead of toxic deadly gas. Someone asked for this, so here we are. of NWFPs, and overgrazing by livestock, can lead to forest degradation, reduce the regenerative capacity of the forest, increase soil erosion and reduce biodiversity. Fixed evolution from single- to multi-forme Pokémon like Cherrim and Gardevoir temporarily breaking their sprite. Significantly increased the default maximum range that the Better Spawner can spawn Pokémon from a spawner centre. Added missing Pokémon generations and starter list configuration comments to the lang. Changed the statue interface to allow for longer form names. Fixed Psychic Terrain blocking moves that had their priority boosted by Quick Claw or a Custap Berry. Added "status" spec so Pokémon can spawn asleep, paralyzed, etc. Fixed Poké Editor sometimes wiping EVs/IVs. Fixed loads of NPC skins being Steve instead of the referenced player skins. Fixed the allowExternalMoves option not matching whatever it is on the server, and fixed that option not being respected in enough places. Fixed Azelf, Mesprit and Uxie not obeying the limit on enchanting rubies. ?, Articuno. Updated fr_FR (French) translation (Merci beaucoup, Zangdorx! Burn Drive, Chill Drive, Douse Drive, Shock Drive, Gracidea, Prison Bottle, all the remaining creation plates (which is all except the Pixie Plate). New installs will have useBetaSpawner turned on initially. Added "causes" to SpawnLocation, such that all locations that are oriented towards a player know who it is was. Fixed the async save option causing a pretty easy duplication. Added the config option landMounts. Fixed Pixelmon-given items having their display name, lore, etc. Changed spawning locations/condition for the following legendaries: Celebi, Latias, Kyogre, Cobalion, Terrakion, Virizion, Thundurus, Torndaus, Reshiram, Zekrom, Genesect, Volcanion, Tapu Fini, Magneara, Zeraora. Fixed Boss Mega Pokémon giving air instead of their mega stones. Added Wishiwashi's School form and relevant logic. Fixed trapping moves working for one less turn than they should. Fixed held items vanishing if a Pokémon is left in a PC. (Curse you, Mienshao!). Fixed OHKO moves not being guaranteed to hit through No Guard, Lock-On, etc. Fixed Pokémon causing item frames to pop off. Lowered the minimum level of many many wild Pokémon because it's too difficult to find Pokémon to train against early on. Thank you Alstrador, Avery, Drago, Fatyg5, JM Knuckles, LinnRiddikuluss, Lu, Robin Hoot, TheDonStrife, and bigbadgav for the voice acting work! Fixed texture issues on Mega Pidgeot and Mega Sharpedo. Fixed bugged-out trainer Pokémon being catchable. ... On second thought, please don't. Fixed more battle issues since battles always have issues: Fixed battles being updated twice as fast as we wanted, causing some lag when a lot of battles are happening. Welcome to Pixel Joint: home of the world's largest pixel art community. Fixed Pokérus not spreading to eggs in your party. Fixed a crash if you removed a pokemon from the ranch block while having a search open. Fixed not being able to import an entire team. Use BattleEndEvent. Fixed fishing rods being able to drag entities forever. Increased the spawn rates on a few Pokémon that had low chances due to needed nearby blocks. Showing the names of wild Pokémon is now on by default because us old people have no idea what these new Pokémon are. Hitting Azelf, Mesprit, or Uxie with a ruby will infuse the ruby, if they like … Fixed the height condition on Mudbray and Mudsdale being too low to spawn reliably. Fixed Everstones not preventing evolution if the Pokémon was asked to learn a new move on level-up. Fixed an uncommon battle error when fleeing. Fixes some Z Status moves not working at all. Now with wiki pages! Looks like we couldn't get away with the hack solution after all. Fixed things like /pokegive having trouble targeting players whose username is the beginning of someone else's username. I would make a joke about this but it's a touchy subject. Berry trees no longer take up the entire block for collisions so you they don't feel so silly to walk over. It is possible for more than one of each Legendary Pokémon to spawn in a world. The mountains biome resembles real-life highlands, with hills, valleys, mountains, and plateaus. Fixed the Soft-Boiled TM saying that it's corrupted for some reason. This removes the special move. Fixed the Gracidea flower having a 1024x1024 size texture... Sandile doesn't even deserve that high a resolution. Added "generation" spec, so you can spawn or filter Pokémon based on the generation they were added in. Fixed a rendering issue with Picket Fences. "Hey, this is running way smoother than before!". Fixed Eggs being deleted if a ranch block was activated after being loaded, but before the first refresh tick. Accounts for moves that shouldn't be taken. Absolutely shameless. Bikes can no longer be placed on the same block. Updated the chance for Hidden Abilities to be passed down via breeding from 80% to 60% across the board. Chaos! ?QAQ for helping us find this! Additionally, they will all have the chance to have event-only moves like Relic Song and Dragon Ascent. Fixed Pokémon being recalled after you give them a rare candy. New mounts! Fixed Clear Smog resetting the user's stat changes instead of the target's. We did it this time though. Added secondary egg groups for all new Pokémon. Fixed an exploit in NPC and Chisel packets. Pain Split no longer does direct damage. Fixed pokemon cries not working on servers. Fixed Rattata showing up as "Ratatta" in the main config's Ditto transformation section. Fixed Pokémon spawning not applying forms properly. Fixed a possible crash from breaking a cloning machine that's been cut in half by world edit or something. SO much better. We're doing it anyway, you can't stop us. All default spawning has a player cause. Dobby is not free. Fixed not being able to Mega-Evolve Rayquaza. Fixed boss Pokémon not being able to go above the max level. Fixed an issue with the fishing log menu on servers. Fixed Ash-Greninja not even having Battle Bond. Pretty much only one server using it but still. Check the wiki for them. Prevent Pokémon from changing dimension. Better Spawner tags are now used as intervals. Really. Added bikes! Of ALL the Pokémon we added, only it was missing a catch rate. EnumUpdateType.Stats will update the ability as well. Primal forms can now be bosses, and now also spawn. Changed a 0 to a 1. ...also, inverse battling works properly now. Fixed Dawn and Dusk Stone ore causing client crashes on servers. Fixed trading machine client crash when player display names are hacked into having $ symbols. Fixed some variable declarations in the storage API that cause trouble for attempts at JSON adapters. Added a new machine called the Infuser, this allows you to craft Type Gems and Vitamins! Votes: +6 .

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